EMPLOYMENT
HISTORY
|
|
Fantastic
4
20th Century Fox
Fall 2003
|
Special
FX Sculptor
Mold-making/casting of architectural elements for set. |
I,
Robot
20th Century Fox
Summer 2003 |
Special FX Sculptor
Member of effects team (Objects Inc.) assisted in cockpit
design of Audi prototype effects cars. Also created crashed
version of same. |
|
Head
Sculptor
Management of large fabrication crews (60-115 members in total).
Created construction process and supervised multiple crews
in the execution of complex architectural and organic landscape
scenery. |
X-Men2
20th Century Fox
Summer 2002
|
Special FX Sculptor
Member of effects team (Objects Inc.) Executed interior cock-pit
elements for X-JET-8 carbon fiber cock-pit seats for X-Men
crew. Also created exploding door effect. |
The
Core
Paramount Pictures
Fall 2001/ Winter 2002
|
Head Sculptor
Supervision/Direction of 50 member crew
Created fabrication process and techniques for construction
of "Geod Set"- hundreds of trnsparent acrylic
geode crystals were moulded and assembled ranging in size
from 3 ft. to 30 ft. in height. Created full-size sculpture
of "Virgil" set piece of subterranian boring vehicle.
|
Taken
Steven Spielsberg/ Disney- television series
Fall 2001
|
Head Sculptor
Collaborative design of the interior cock-pit Alien space-craft-
Chris Gorak- production designer. direction of 12 member
crew.
|
A Wrinkle in Time
Walt Disney Productions
Spring 2001
|
Special FX Sculptor
Various scenic sculptural effects. |
Winter Dance
Walt Disney Productions Winter 2001
|
Sculptor
Various interior ice-cave elements.
|
Seven Days
Paramount
Winter 2001
|
Head Sculptor
Architectural detail sculpture modeling and mold-making.
|
Out Cold
Sugar Mountain Productions Winter 2000
|
Head Sculptor/ Model Maker
Design of key "Papa Muntz Skier' story element. 1.25
scale monument of skier directly sculpted in polystyrene
foam and hard coated with fiberglass.
|
|
Head Model Maker
Required management of large crew and coordination of complex
projects servicing many departments i.e. Props, Set Decoration,
Construction, Costumes, Special Effects, Visual Effects
and Animal Training - Over 6 month shooting schedule. Projects
included design and fabrication of props and wardrobe for
live animals and puppets (Hensens of London/ LA), set sculpture
and breakaways.
|
|
Head Sculptor
Creation of fullsize sculpture set piece of female nude
on art nouveau sea creature.
|
|
Head Sculptor
Required the management of a large crew (8-24 members) to
create over 30 individual sculpted portrait figurines small
and large scale. Co-ordinated and expedited projects servicing
Props, Set Decoration, Special Effects, Construction and
Transportation.
|
|
Head Sculptor/Projects Co-ordinator
Management of 24 member crew, liaison with special effects,
props, set decoration and construction departments. Spacecraft
hardware: mold-making and parts production. Exterior Martian
surface: landscape features and rock formations.
|
Spooky House
Spooky Productions
Fall 98
|
Head Sculptor
Carving of set pieces, architectural detailing, casting
of multiples.
|
|
Head Sculptor
Moldmaking and casting of train undercarriage including
wheels and coupler etc. Carving of statuary, casting of
multiples, various breakway glass, steel reinforcing bar
etc.
|
|
Head Sculptor
Rock face profiles, mold-making, set decoration, set pieces,
carved T.Rex fossils, etc.
|
The
Crow
Crow Productions (tv series)
Spring 98
|
Head Sculptor
Sculpting, modeling, mold-making and casting of architectural
details. Sculpture of matching gargoyles.
|
|
Head Sculptor
Construction of large scale statuary.
|
|
Head Sculptor
Model-making, productions of originals for multiple castings,
mold making, sculptural supervision of set construction.
|
Seven Years in Tibet
Winter 97
|
Head Sculptor
Creation of Tibetan Stupa's for location. Winter 97 - All
winters that have been - Sculptor West coast native style
totem pole.
|
Poltergeist Season II
Pacific Motion Pictures
Winter 97
|
Special Effects Sculptor
3D mattes for visual effect.
|
Intensity
Intensity Productions Limited Partnership
Fall 96
|
Head Sculptor
Mold-making/casting of architectural elements for interior
set.
|
Ellen Foster
Pacific Motion Pictures
Fall 96
|
Sculptor
Hand painted stained glass match for interior location.
|
Badge of Betrayal
Park City Productions
Summer 96
|
Head Sculptor
Special effects portrait bust for drowning scene.
|
|
Head Sculptor
Special Effects ice sheet for stunt. Creation of rock face
and cliff for special effects wave tank scene.
|
Sliders
Universal Pictures/Television
Fall 95/Spring 96
|
Head Sculptor
Moldmaking/ casting of architectural and sculptural elements,
modeling and carving of portraits and figures.
|
Highlander (tv series)
Summer 95
|
|
X-Files
(tv series)
Fox Network
Summer 95
|
Sculptor
Jet fighter cockpit canopy.
|
|
Sculptor/Effects Sculptor
Make-up effects, special effects.
|
|
Sculptor
Animatronic rhino, elephant sculpture, co-ordination with
animatronics team.
|
Mantis
Universal Pictures/Television
Winter 95
|
Sculptor
Various statuary and mechanical effects.
|
Odyssey III
CBC/Waterstreet Productions
Summer 94
|
Head Sculptor
Various statuary and architectural detail.
|
Slam Dunk Ernest
Ernest partners
Fall 94
|
Sculptor
Various architectural detail.
|
Time
Cop
Largo Entertainment
Summer/Fall 93
|
Head Sculptor
Interpretation of renderings (Designer: Syd Mead) two futuristic
automobiles. Sculpture of pratical full-scale police squad
car and pratical full-scale stretched limousine. Supervision
of various contributing department crews, 3-10 members.
|
Legends of the Fall
Tri-Star Pictures
Spring 93
|
Sculptor
Various stone masonry on exterior facades, scenic carpentry,
architectural elements.
|
Artic Blue
Artic Blue Productions
Spring 93
|
Sculptor
Sculpture of various rock formations and interior of snow
cave.
|
Look Who's Talking Now
Tri-Star Pictures
Spring 93
|
Sculptor
Various rock and snow formations. Sculpture of interior
of jet cockpit elements, fabrication of castle doghouse
model.
|
Alive
Disney/Paramount
(Andes) Productions
Spring 92
|
Head Sculptor
Demolition of aircraft fuselage to match documentary photo
of actual crash site. ( x2 - sound stage rain cover &
exterior glacier.) Supervision of assistants, 5-15 crew
members. Sculpture/engineering, instalation of breakway
snow-bridge over crevasse on active ice fall. Sculpture
of snow, ice, rock, for locations.
|
Stay Tuned
ST Productions
Fall 91
|
Sculptor
Various architectural elements: Interior Norman castle;
Interior 1920's nightclub; exterior of 17th Century Paris
street.
|
West Edmonton Mall, Eskimo Theme Suites,
Fantasyland Hotel
Ajatan Enterprises
Summer 91/Summer 86
|
Head Sculptor
Interpretation of renderings, construction of armatures,
sculpture of set piece, instalation on site, supervision
of construction and installation crews, 2/5 members.
|
Traveler, Musical Feature
Papa Bear Productions
Spring 91
|
Art Director
Design, construction and operation of experimental camera
crane & vehicle mount.(for motorcycle, autobile, stationary/ground)
Remote location filming unit. Collaboration with director
on storyboard and shot set-ups.
|
|
|
|
Mattel Toys
Four Commercial Spots
Harley's House
Summer 96
|
Model-Making/Effects Department Head
Designs for product display and special effects.
|
Mattel Toys
Commercial Spot
Open Films
Winter 96
|
Head Model-Maker/ Model Effects
Designs for product display and special effects.
|
Mattel Toys
Commercial Spot
Film U.S. / Venice CA
Spring 96
|
Technical Supervisor
Travel to LA to work on Mattel soundstage at El Segundo
CA.
|
Mattel Toys
Four Commercial Spots
Herb Stott Films - LA
January 96
|
Department Head
Designs for product display and special effects.
|
Mattel Toys
Two Commercial Spots
Neil Slavin Films - NY
December 95
|
Department Head
Designs for product display and special effects.
|
Mattel Toys
Three Commercial Spots
Atlas Pictures - LA
July 95
|
Department Head
Designs for product display and special effects.
|
|
|
|
C.I.S.R. / Department of Communications
Canada - Research Grant
|
Canada Council Explorations Grant,
1992
|
The PanOpticon project: Research
and development of an electro-acoustic sculpture.
|
BC Cultural Fund Professional studies
award, 1985-86
|
Research scholarship. Extension
of post-graduate work begun at ECCAD: Research into modern
and historical aspects of technology in sculpture and architecture.
|
BC Cultural Fund Grant, 1983
and 1984
Tuition support while studying at Emily Carr College of
Art and Design.
|
Victoria Arts Council, 1978/81/82
Tuition support while studying at the Victoria College of
Art.
|
Victoria High School,
1970 Graduation Scholarship
Tuition support while studying at Vancouver School of Art |
|