Timecop
Largo Entertainment
The futuristic squad
car and limo was one of the most challenging projects I've undertaken.
It required much planning and patience. Techniques and tools were
developed to create its 'machined' look.
I'll never forget the
day I walked into the little shop where I was to spend the next
two months. There before me was an unrecognizable lump. The only
thing that gave this lump away at all was the fact that you could
see the lump had wheels. It looked in fact, much like a potato on
wheels. Someone (no names please) had taken this project to a point
and then abandoned it. They had done well with it up to this point.
The original vehicle under the potato was a Volvo sedan. It had
been infilled with sheet metal to rough out the general dimensions
of the design ( by Sid Mead, an American designer for big American
auto industry companies). This is when I walked in.
Sid Mead's design was
covered in very intricate linear detail with dimensional relief
4-5-6 layers deep. And of course possessing all the symmetrical
balances of a real vehicle. Somehow, with only Sid Meads 3/4 view
to go on, it got done.
The squad car gave
me a good lesson on how to go about the sculpting/machining of the
sprayed polyurethane foam that formed the body or medium for the
carving. The limo went relatively quickly. It did have its own special
demands. It was almost 30 feet long. The design showed fine creases
and body lines that were narrow, deep and ran the full length of
the car. I developed a few techniques and tools to create these
cars that I still use today for similar sculpture/ machining problems.
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