RODERICK
THOMAS QUIN
#3 - 1334 Odlum Drive
Vancouver, BC V5L 3M3
Phone: (604) 255-9929
Fax: (604) 255-8393
Email: rodquin@telus.net
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EMPLOYMENT
HISTORY
|
Feature
Films
|
I,
Robot
20th Century Fox
Summer 2003 |
Special FX Sculptor
Member of effects team (Objects Inc.) assisted in cockpit design
of Audi prototype effects cars. Also created crashed version of
same. |
The
Chronicles of Riddick
Universal Films
Winter/ Spring/ Summer 2003 |
Head
Sculptor
Management of large fabrication crews (60-115 members in total).
Created construction process and supervised multiple crews in the
execution of complex architectural and organic landscape scenery. |
X-Men2
20th Century Fox
Summer 2002 |
Special
FX Sculptor - Member of effects team (Objects Inc.) Executed
interior cock-pit elements for X-JET-8 carbon fiber cock-pit seats
for X-Men crew. Also created exploding door effect. |
The
Core
Paramount Pictures
Fall 2001/ Winter 2002 |
Head
Sculptor - Supervision/Direction of 50 member crew
Created fabrication process and techniques for construction of "Geod
Set"- hundreds of trnsparent acrylic geod crystals were moulded
and assembled ranging in size from 3 ft. to 30 ft. in height. Created
fullsize sculpture of "Virgil" set piece of subterranian
boring vehicle. |
Taken
(tv series)
Steven Spielsberg/ Disney
Fall 2001 |
Head
Sculptor
Collaborative design of the interior cock-pit Alien space-craft-
Chris Gorak- production designer. direction of 12 member crew. |
A
Wrinkle in Time
Walt Disney Productions
Spring 2001 |
Special
FX Sculptor
Various scenic sculptural effects. |
Winter
Dance
Walt Disney Productions Winter 2001 |
Sculptor
Various interior ice-cave elements. |
Seven
Days
Paramount
Winter 2001 |
Head
Sculptor
Architectural detail sculpture modeling and mold-making. |
Out
Cold
Sugar Mountain Productions Winter 2000 |
Head
Sculptor/ Model Maker
Design of key "Papa Muntz Skier' story element. 1.25 scale
monument of skier directly sculpted in polystyrene foam and hard
coated with fiberglass. |
Like
Cats and Dogs
Warner Brothers
Spring/ Fall 2000 |
Head
Model Maker
Required management of large crew and coordination of complex projects
servicing many departments i.e. Props, Set Decoration, Construction,
Costumes, Special Effects, Visual Effects and Animal Training -
Over 6 month shooting schedule. Projects included design and fabrication
of props and wardrobe for live animals and puppets (Hensens of London/
LA), set sculpture and breakaways. |
Chris
Issak Show
Chris Issak Productions-Viacom
Summer 2000 |
Head
Sculptor
Creation of fullsize sculpture set piece of female nude on art nouveau
sea creature. |
The
Sixth Day
Phoenix Pictures
Fall 1999/ Winter 2000 |
Head
Sculptor
Required the management of a large crew (8-24 members) to create
over 30 individual sculpted portrait figurines small and large scale.
Co-ordinated and expedited projects servicing Props, Set Decoration,
Special Effects, Construction and Transportation. |
Mission
to Mars
Red Horizon Production (Disney)
Spring/Summer 99 |
Head
Sculptor/Projects Co-ordinator
Management of 24 member crew, liaison with special effects, props,
set decoration and construction departments. Spacecraft hardware:
mold-making and parts production. Exterior Martian surface: landscape
features and rock formations. |
Spooky
House
Spooky Productions
Fall 98 |
Head
Sculptor
Carving of set pieces, architectural detailing, casting of multiples.
|
Atomic
Train
GEP Productions
Fall 98 |
Head
Sculptor
Moldmaking and casting of train undercarriage including wheels and
coupler etc. Carving of statuary, casting of multiples, various
breakway glass, steel reinforcing bar etc. |
Lake
Placid
Lake Placid BEI
Summer 98 |
Head
Sculptor
Rock face profiles, mold-making, set decoration, set pieces, carved
T.Rex fossils, etc. |
The
Crow
Crow Productions (tv series)
Spring 98 |
Head
Sculptor
Sculpting, modeling, mold-making and casting of architectural details.
Sculpture of matching gargoyles. |
It's True
Paramount Pictures
Winter 98 |
Head
Sculptor
Construction of large scale statuary. |
The
Thirteenth Warrior
Disney/Elk Bay Productions
Spring/Fall 97, Fall 98 |
Head
Sculptor
Model-making, productions of originals for multiple castings, mold
making, sculptural supervision of set construction. |
Seven
Years in Tibet
Winter 97 |
Head
Sculptor
Creation of Tibetan Stupa's for location. Winter 97 - All
winters that have been - Sculptor West coast native style totem
pole. |
Poltergeist
Season II
Pacific Motion Pictures
Winter 97 |
Special
Effects Sculptor
3D mattes for visual effect. |
Intensity
Intensity Productions Limited Partnership
Fall 96 |
Head
Sculptor
Mold-making/casting of architectural elements for interior set.
|
Ellen
Foster
Pacific Motion Pictures
Fall 96 |
Sculptor
Hand painted stained glass match for interior location. |
Badge of Betrayal
Park City Productions
Summer 96 |
Head
Sculptor
Special effects portrait bust for drowning scene. |
Braving
Alaska
Productions Ltd
Summer - Fall 96 |
Head
Sculptor
Special Effects ice sheet for stunt. Creation of rock face
and cliff for special effects wave tank scene. |
Sliders
Universal Pictures/Television
Fall 95/Spring 96 |
Head
Sculptor
Moldmaking/ casting of architectural and sculptural elements, modeling
and carving of portraits and figures. |
Highlander
(tv series)
Summer 95 |
Sculptor
Gargoyle. |
X-Files
(tv series)
Fox Network
Summer 95 |
Sculptor
Jet fighter cockpit canopy. |
Bordello
of Blood
(Tales from the Crypt)
New city Productions
Summer 95 |
Sculptor/Effects
Sculptor
Make-up effects, special effects. |
Ace
Ventura II (Nature is Calling)
Morgan Creek Productions
Spring 95 |
Sculptor
Animatronic rhino, elephant sculpture, co-ordination with animatronics
team. |
Mantis
Universal Pictures/Television
Winter 95 |
Sculptor
Various statuary and mechanical effects. |
Odyssey
III
CBC/Waterstreet Productions
Summer 94 |
Head
Sculptor
Various statuary and architectural detail. |
Slam
Dunk Ernest
Ernest partners
Fall 94 |
Sculptor
Various architectural detail. |
Time
Cop
Largo Entertainment
Summer/Fall 93 |
Head
Sculptor
Interpretation of renderings (Designer: Syd Mead) two futuristic
automobiles. Sculpture of pratical full-scale police squad car and
pratical full-scale stretched limousine. Supervision of various
contributing department crews, 3-10 members. |
Legends
of the Fall
Tri-Star Pictures
Spring 93 |
Sculptor
Various stone masonry on exterior facades, scenic carpentry,
architectural elements. |
Artic
Blue
Artic Blue Productions
Spring 93 |
Sculptor
Sculpture of various rock formations and interior of snow cave.
|
Look
Who's Talking Now
Tri-Star Pictures
Spring 93 |
Sculptor
Various rock and snow formations. Sculpture of interior of jet cockpit
elements, fabrication of castle doghouse model. |
Alive
Disney/Paramount
(Andes) Productions
Spring 92 |
Head
Sculptor
Demolition of aircraft fuselage to match documentary photo of actual
crash site. ( x2 - sound stage rain cover & exterior glacier.)
Supervision of assistants, 5-15 crew members. Sculpture/engineering,
instalation of breakway snow-bridge over crevasse on active ice
fall. Sculpture of snow, ice, rock, for locations. |
Stay
Tuned
ST Productions
Fall 91 |
Sculptor
Various architectural elements: Interior Norman castle; Interior
1920's nightclub; exterior of 17th Century Paris street. |
West
Edmonton Mall, Eskimo Theme Suites, Fantasyland Hotel
Ajatan Enterprises
Summer 91/Summer 86 |
Head
Sculptor
Interpretation of renderings, construction of armatures, sculpture
of set piece, instalation on site, supervision of construction and
installation crews, 2/5 members. |
Traveler,
Musical Feature
Papa Bear Productions
Spring 91 |
Art
Director
Design, construction and operation of experimental camera crane
& vehicle mount.(for motorcycle, autobile, stationary/ground)
Remote location filming unit. Collaboration with director on storyboard
and shot set-ups. |
|
|
Commercials
|
Mattel
Toys
Four Commercial Spots
Harley's House
Summer 96 |
Model-Making/Effects
Department Head
Designs for product display and special effects. |
Mattel
Toys
Commercial Spot
Open Films
Winter 96 |
Head
Model-Maker/ Model Effects
Designs for product display and special effects. |
Mattel
Toys
Commercial Spot
Film U.S. / Venice CA
Spring 96 |
Technical
Supervisor
Travel to LA to work on Mattel soundstage at El Segundo CA. |
Mattel
Toys
Four Commercial Spots
Herb Stott Films - LA
January 96 |
Department
Head
Designs for product display and special effects. |
Mattel
Toys
Two Commercial Spots
Neil Slavin Films - NY
December 95 |
Department
Head
Designs for product display and special effects. |
Mattel
Toys
Three Commercial Spots
Atlas Pictures - LA
July 95 |
Department
Head
Designs for product display and special effects. |
|
|
AWARDS
|
C.I.S.R
/ Department of Communications Canada - Research Grant |
Canada
Council Explorations Grant, 1992 |
The
PanOpticon project: Research and development of an electro-acoustic
sculpture. |
BC
Cultural Fund Professional studies award, 1985-86 |
Research
scholarship. Extension of post-graduate work begun at ECCAD: Research
into modern and historical aspects of technology in sculpture and
architecture. |
BC
Cultural Fund Grant, 1983 and 1984
Tuition support while studying at Emily Carr College of Art and
Design. |
Victoria
Arts Council, 1978/81/82
Tuition support while studying at the Victoria College of Art. |
Victoria
High School, 1970 Graduation Scholarship
Tuition support while studying at Vancouver School of Art |